Make editor sidebar panel expand when clicked #23345
GitHub Actions / Results
failed
Dec 26, 2024 in 0s
43151 passed, 1 failed and 304 skipped
Report | Passed | Failed | Skipped | Time |
---|---|---|---|---|
TestResults-Linux-MultiThreaded.trx | 10788✅ | 76⚪ | 2410s | |
TestResults-Linux-SingleThread.trx | 10788✅ | 76⚪ | 1997s | |
TestResults-Windows-MultiThreaded.trx | 10787✅ | 1❌ | 76⚪ | 3109s |
TestResults-Windows-SingleThread.trx | 10788✅ | 76⚪ | 2779s |
✅ TestResults-Linux-MultiThreaded.trx
10864 tests were completed in 2410s with 10788 passed, 0 failed and 76 skipped.
✅ TestResults-Linux-SingleThread.trx
10864 tests were completed in 1997s with 10788 passed, 0 failed and 76 skipped.
❌ TestResults-Windows-MultiThreaded.trx
10864 tests were completed in 3109s with 10787 passed, 1 failed and 76 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen | 43✅ | 1❌ | 50s |
❌ osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen
✅ TestAudioLeadIn
✅ TestAudioLeadIn
✅ TestConstructor
✅ TestConstructor
✅ TestDelayedStart
✅ TestDelayedStart
✅ TestGameplayRateAdjust
✅ TestGameplayRateAdjust
✅ TestGeneral(1)
✅ TestGeneral(1)
✅ TestGeneral(4)
✅ TestGeneral(4)
✅ TestGeneral(9)
✅ TestGeneral(9)
✅ TestIntroStoryboardElement
✅ TestIntroStoryboardElement
❌ TestMostInSyncUserIsAudioSource
assertOnePlayerNotMuted
✅ TestMostInSyncUserIsAudioSource
✅ TestMultipleStartRequests
✅ TestMultipleStartRequests
✅ TestPlayersCatchUpAfterFallingBehind
✅ TestPlayersCatchUpAfterFallingBehind
✅ TestPlayersContinueWhileOthersBuffer
✅ TestPlayersContinueWhileOthersBuffer
✅ TestPlayersDoNotStartSimultaneouslyIfBufferingForMaximumStartDelay
✅ TestPlayersDoNotStartSimultaneouslyIfBufferingForMaximumStartDelay
✅ TestPlayersLeaveWhileSpectating
✅ TestPlayersLeaveWhileSpectating
✅ TestPlayersMustStartSimultaneously
✅ TestPlayersMustStartSimultaneously
✅ TestSpectatingDuringGameplay
✅ TestSpectatingDuringGameplay
✅ TestSpectatingDuringGameplayWithLateFrames
✅ TestSpectatingDuringGameplayWithLateFrames
✅ TestSpectatorPlayerInteractiveElementsHidden
✅ TestSpectatorPlayerInteractiveElementsHidden
✅ TestTeamDisplay
✅ TestTeamDisplay
✅ TestTeams(16)
✅ TestTeams(16)
✅ TestTeams(2)
✅ TestTeams(2)
✅ TestTimeDoesNotProgressWhileAllPlayersPaused
✅ TestTimeDoesNotProgressWhileAllPlayersPaused
✅ TestResults-Windows-SingleThread.trx
10864 tests were completed in 2779s with 10788 passed, 0 failed and 76 skipped.
Annotations
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Results
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen ► TestMostInSyncUserIsAudioSource
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
assertOnePlayerNotMuted
Raw output
assertOnePlayerNotMuted
at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen.assertOnePlayerNotMuted() in D:\a\osu\osu\osu.Game.Tests\Visual\Multiplayer\TestSceneMultiSpectatorScreen.cs:line 532
at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen.TestMostInSyncUserIsAudioSource() in D:\a\osu\osu\osu.Game.Tests\Visual\Multiplayer\TestSceneMultiSpectatorScreen.cs:line 316
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