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Simulation of an extended Dining Philosophers Problem to utilize semaphores, multithreading in distributed environment. Philosophers at 5 tables need two forks to eat. If deadlock occurs, one moves to a 6th table. The simulation ends when the 6th table deadlocks.
pr0ximaCent/Dining-Philosophers-problem
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Simulation of an extended Dining Philosophers Problem to utilize semaphores, multithreading in distributed environment. Philosophers at 5 tables need two forks to eat. If deadlock occurs, one moves to a 6th table. The simulation ends when the 6th table deadlocks.
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