WebGL mode refactor #5014
Annotations
2 errors and 2 warnings
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > texture binding > textures remain bound after each draw call:
test/unit/webgl/p5.RendererGL.js#L106
AssertionError: expected [ 255, 255, 255, 255 ] to deeply equal [ 255, +0, +0, 255 ]
- Expected
+ Received
Array [
255,
- 0,
- 0,
+ 255,
+ 255,
255,
]
❯ test/unit/webgl/p5.RendererGL.js:106:14
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test
Process completed with exit code 1.
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test
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-node@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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test
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-node@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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