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Merge pull request #7251 from processing/fix/visual
Get visual tests running in 2.0
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...eenshots/Typography/textFont() with default fonts/With the default font/000.png
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...ypography/textFont() with default fonts/With the default monospace font/000.png
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...WebGL/3DModel/OBJ model with MTL file displays diffuse colors correctly/000.png
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...rent texture coordinates per use of vertex keeps the coordinates intact/000.png
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...ual/screenshots/WebGL/3DModel/Object with no colors takes on fill color/000.png
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test/unit/visual/screenshots/WebGL/Camera/2D objects maintain correct size/000.png
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...t/visual/screenshots/WebGL/Camera/Custom camera before and after resize/000.png
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...t/visual/screenshots/WebGL/Camera/Custom camera before and after resize/001.png
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...visual/screenshots/WebGL/Lights/Fill color and default ambient material/000.png
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...ts/WebGL/filter/On a framebuffer sized differently from the main canvas/000.png
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test/unit/visual/screenshots/WebGL/filter/On a framebuffer/000.png
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