[WebGL] shader() | setUniform() {Examples} #3724
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Please refer to #3723 before merging.
I had to use
--no-verify
with husky to bypass the strangeeslint-source
issue. I'm sure merging without addressing #3723 will cause a headache for other developers.addresses #1954
resolves #3720
resolves #3722
shader()
example: extends theloadShader()
example to allow for toggling between 2 shaders on mouse click/press.setUniform()
example: alternative to the above, using the setUniform function to modify uniforms. Based on this comment by @stalgiag on PR #3722