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Faster backend init, Agility SDK, other changes #68
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jkunstwald
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…e STL container use
namespace phi | ||
{ | ||
// formats an amount of bytes into a human readable version | ||
inline int byte_print(size_t numBytes, cc::span<char> outString) |
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eventually I would like add things like these to cc::format (not now though)
…ified for some paths
…viding an empty range
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PSO compilations and resource creation can start immediately after "core init", significant time can be saved on the critical path by deferring the new subsystem inits.
Allows usage of "future" / arbitrary D3D12 versions independent from Windows version, can ship own D3D12Core.dll
Minor
cmd::set_global_profile_scope
phi::buffer_address
in commands instead of seperate buffer/offset fields