This project is a cross-platform .NET Standard wrapper for the OpenAL library. The functions are mapped one-to-one without changes corresponding to the C source.
This wrapper is used by a cross-platform fully managed .NET Standard 3D sound engine, so you probably should be looking for it instead of this native wrapper.
Windows | Linux | OSX |
---|---|---|
✓ | ✓ | ✓* |
Note: The wrapper was tested on OSX against the openal-soft implementation (brew install openal-soft
). The testing suite was not able to capture microphone samples for some reason. Further investigation is needed.