Skip to content

fbo rendering #12

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 5 commits into
base: master
Choose a base branch
from

Conversation

hack-s
Copy link
Contributor

@hack-s hack-s commented May 11, 2025

Use projectm_opengl_render_frame_fbo() to render ProjectM to an OpenGL texture. Removes direct OpenGL buffer access and avoids copying of GPU memory to main memory if not needed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant