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# Migrating from wgpu.gui.WgpuCanvas | ||
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This project was spun out of wgpu-py, and has evolved to meet our requirements for update-propagation and more. | ||
This document lists all the changes w.r.t. the last version of the canvas in wgpu-py. | ||
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## Changes | ||
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*Let me know if I missed any!* | ||
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* `WgpuCanvas` -> `RenderCanvas`. | ||
* `run` -> `loop.run()`. | ||
* `call_later` -> `loop.call_later`. | ||
* `canvas.is_closed()` -> `canvas.get_closed()`. | ||
* The `canvas.get_context()` must be called with an arg: `canvas.get_context("wgpu")`. | ||
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## Improvements | ||
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* Overall cleaner code, more tests, better docs. | ||
* Support for contexts other than wgpu. | ||
* Bitmap rendering via builtin`canvas.get_context("bitmap")`. | ||
* Handling of sigint (ctrl+c). | ||
* Support for Trio. | ||
* Support for async event handlers. | ||
* Support for running async functions via `loop.add_task()`. | ||
* Simpler Qt lib selection with `from rendercanvas.pyside6 import RenderCanvas`. | ||
* Generic scheduling system with modes "ondemand", "continious", "fastest". | ||
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## By example | ||
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In wgpu-py: | ||
```py | ||
from wgpu.gui.auto import WgpuCanvas, run | ||
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... | ||
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run() | ||
``` | ||
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In rendercanvas: | ||
```py | ||
from rendercanvas.auto import RenderCanvas, loop | ||
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... | ||
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loop.run() | ||
``` |