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pyros2097 edited this page Apr 21, 2014 · 6 revisions

GdxStudio is a tool for creating awesome games using libGdx. It is written in Java using Swing, libgdx, WebLookandfeel and RSyntaxTextArea. It has similar features of Xcode. It has all the features of libgdx built-in so you can easily,start creating games with it.
Tools like Hiero Font Editor, Particle Editor, Texture Packer, SceneEditor, MapEditor, ActorEditor, ImagingTools are already built into it.
It also has a powerful Game Framework based on libGDX inbuilt which allows the game coder to concentrate on the logic of the game and not bother about setting up assets or configuration.
It has Automatic Asset Loading including Atlas, TextureRegions, BitmapFonts, Music, Sound.
It has the Latest Nightly Version of libGdx inside it so you don't need to download the libGdx at all, when exporting your game to jar for desktop it automatically loads these libraries into it.

Creating a New Project

Opening a Project

Click on the Open Toolbutton navigate to your project folder and select the config file and click open. Open

Export to Desktop

###SceneEditor
###MapEditor
###ActorEditor

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