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! Refactor: Fix exploit with opening inventory #607

! Refactor: Fix exploit with opening inventory

! Refactor: Fix exploit with opening inventory #607

Triggered via pull request July 15, 2024 15:15
Status Success
Total duration 31s
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lint.yml

on: pull_request_target
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7 errors and 2 warnings
lua.client/drops.lua:1: lua#L1
client/drops.lua:21:51: accessing undefined variable 'dropId'
lua.client/drops.lua:2: lua#L1
client/drops.lua:62:113: line contains trailing whitespace
lua.client/main.lua:1: lua#L1
client/main.lua:81:30: accessing undefined variable 'PlayerData'
lua.client/main.lua:2: lua#L1
client/main.lua:142:21: accessing undefined variable 'PlayerData'
lua.client/main.lua:3: lua#L1
client/main.lua:304:26: accessing undefined variable 'PlayerData'
lua.client/main.lua:4: lua#L1
client/main.lua:307:16: accessing undefined variable 'holdingDrop'
lua.server/main.lua:1: lua#L1
server/main.lua:236:18: accessing undefined variable 'vendingMachineCoords'
Lint Resource
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Lint Resource
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, mikepenz/action-junit-report@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/