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queryluke authored Jul 27, 2019
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4 changes: 2 additions & 2 deletions static/data/rules/06-11-tools-kits.md
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Expand Up @@ -26,11 +26,11 @@ For example, a character that is proficient with Hacking Tools gains advantage w
with an Intelligence (Investigation) check when utilizing networked systems (like the exonet) or they might gain
an added benefit, such as finding some additional information or key codes.

__Unique Skill__. Operatives proficient in a tool have a unique activity they can perform during a sort or long rest.
__Unique Skill__. Operatives proficient in a tool have a unique activity they can perform during a short or long rest.
For example, a character proficient with Armorsmith's Workbench can craft armor or attempt to remove mods.

__Sample Activities__. Each tool also has sample activity DCs. These are examples and not an exhaustive list. GMs can adjust
DCs or create new activities as they see fit. These activities require a skill check, but the skill used it up to the GM.
DCs or create new activities as they see fit. These activities require a skill check, but the skill used is up to the GM.
For example, an operative proficient with hacking tools can disable a security system. This would likely require an
Intelligence (Electronics) check, but if the security system required splicing wires, it might require a Dexterity (Sleight of Hand)
check instead.
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