- Author: pancake ([email protected])
- History: 2009-2020
- License: MIT
SPP stands for Simple Pre-Processor.
The primary use of spp is as a templating language, with similarities to PHP and CPP. Allowing to embed scripts in any language in some specific places of the document.
You can tweak some options with ./configure
(or copying your favourite config.mk
)
Optional Features:
--without-fork build without depending on fork syscall
--enable-r2 compile against r2 r_util
The way to build is as easy as in any GNU program:
$ ./configure --prefix=/usr
$ make
$ make install
The spp
program can be used like cat
, but it will evaluate the
tokenized expressions specified by the preprocessors.
- Use
spp -l
to list the available preprocessors (default isspp
) - Use
spp -t cpp
to select the cpp preprocessor
Input can be stdin or all the files passed as argument.
$ echo 'Hello <{system uname}>' | spp
Hello Darwin
There are no embedding issues with the MIT license and the amount if code is pretty low (~400 LOC), and use the apis:
$ cat test.c
#include "spp.c"
int main() {
char *p = spp_eval_str (&spp_proc, "Hello <{system uname}>");
printf ("%s\n", p);
free (p);
}
$ gcc test.c
$ ./a.out
Hello Darwin
SPP is also a commandline tool that takes N files as arguments and evaluates them using the selected preprocessor:
$ ./spp -h
Usage: ./spp [-othesv] [file] [...]
-o [file] set output file (stdout)
-t [type] define processor type (spp,cpp,pod,acr,sh)
-e [str] evaluate this string with the selected proc
-s [str] show this string before anything
-l list all built-in preprocessors
-L list keywords registered by the processor
-n do not read from stdin
-v show version information
spp specific flags:
-I add include directory
-D define value of variable
There are 5 preprocessors that are available in spp by default. You can write your own and just pass the struct reference as argument.
<{ set arch x86-32 }>
hello <{echo world}>
path=<{system echo $PATH}>
arch = <{ get arch }>
<{ ifeq arch x86-32 }>
FOO IS ENABLED
<{ endif }>
#define FOO 1
#define MAX(x,y) (x>y)?x:y
main() {
printf ("%d\n", MAX (3,10));
}
.include t/syscalls.asm
int3
...