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Techfest_iitb

International AUV Challenge

Swimming Pool Arena Simulation for Autonomous Bot

Welcome to the Swimming Pool Arena Simulation, a Unity-based project designed to simulate an autonomous bot navigating through a swimming pool environment. This simulation showcases the integration of robotics concepts with interactive 3D environments.


🌟 Project Highlights

  • Detailed Arena Design: The swimming pool arena is modeled in Unity, with attention to geometric accuracy and dynamic lighting to enhance realism.
  • Simulated Gates: The arena includes two gates for navigation challenges, creating a realistic testing environment for autonomous bots.
  • Bot Interaction: This arena serves as a testing ground for bots, simulating underwater movement and obstacle navigation.

📷 Visual Representation

View of the Arena!

ss2 ss1 ss3
Figure: Overview of the Swimming Pool Arena, showcasing the lanes and gates.

Video Walkthrough

arenaa.mp4

🎯 Objectives

The main objectives of this project are:

  1. To create a detailed simulation arena for testing autonomous bots.
  2. To replicate real-world underwater navigation scenarios.
  3. To provide a modular platform that can be adapted for various robotic challenges.

🛠️ Tools & Technologies Used

  • Unity: For creating and animating the 3D environment.
  • Blender: Used for modeling and texturing assets.
  • C#: For scripting interactive components within Unity.

📝 Features

  1. Customizable Gates: The gates can be adjusted to simulate various challenges.
  2. Physics-Based Simulation: Realistic underwater physics for bot movement.
  3. Dynamic Lighting: Enhances the underwater aesthetic.