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Rotate progressives back #498

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Jan 3, 2025
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3 changes: 3 additions & 0 deletions src/open_samus_returns_rando/files/custom/scenario.lua
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,9 @@ function Scenario._UpdateProgressiveItemModels()
-- Rotate Wave Beam and High Jump Boots to face right
if model.alias == "powerup_wavebeam" or model.alias == "powerup_highjumpboots" then
pickup.vAng = V3D(0, 1.5, 0)
-- multiworld case: rotate back from e.g. wave beam to spazer beam if wave beam was received remotely
else
pickup.vAng = V3D(0, 0, 0)
end
break
end
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