OpenXRay is an improved version of the X-Ray engine, used in world famous S.T.A.L.K.E.R. game series by GSC Game World.
Call of Pripyat | Clear Sky | Shadow of Chernobyl |
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Yes | Release Candidate (see #382) | Not yet (see #392) |
Platform | Compiler | Configurations | Status |
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Windows | MSVC | Debug / Mixed / Release (x64/x86) | |
Linux | GCC | Debug / Release (x64/x86) |
How to | ||
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Build and setup | On Windows | On Linux |
Install and play | On Windows | - |
Changelist and more is available in wiki.
This repository contains X-Ray Engine sources based on version 1.6.02. The original engine is used in S.T.A.L.K.E.R.: Call of Pripyat game released by GSC Game World.
It is a place to share ideas on what to implement, gather people that want to work on the engine, and work on the source code.
If you find a bug or have an enhancement request, file an Issue.
Pull requests appreciated! However, the following things should be taken into consideration:
- We want to keep the game as close as possible to the vanilla game, so instead of introducing new gameplay features, consider adding non-gameplay features, fixing bugs, improving performance and code quality
- Major changes should be discussed before implementation
- Follow the procedures
Be advised that this project is not sanctioned by GSC Game World in any way – and they remain the copyright holders of all the original source code.