Source code for the 'Danube Delta' tour guide app.
This is a PhoneGapped, single page, static webapp. All dependencies are handled through npm
, and the build process is managed by gulp
.
To set up the project, install gulp
and the project dependencies:
$ npm install -g gulp
$ npm install
To run phonegap
related tasks, you'll also need to install phonegap.
The android wrapper has been modified to include the Crosswalk runtime. Before using the Android platform in any way, you should run build_deps.sh
.
Installation steps summed up:
$ npm install -g phonegap cordova
$ ./mobile/build_deps.sh
After this, you can just cd mobile
and use phonegap and cordova commands freely from there.
$ gulp
$ # or
$ gulp build
This will compile a minimal working version (not production-ready) of the project into the ./.tmp
folder. No minification or optimization, this task should always do the least possible amount of work to get to something that works.
$ gulp build:dist
This will compile a production-ready minified and optimized build into the `./dist' folder.
This will do build:dist, then take the maps out of the assets folder and put it into an OBB file for upload to Google Play. Afterwards, we move ./dist
over ./.tmp
so that it can be picked up by cordova (which has its www
folder symlinked to ./.tmp
)
$ gulp build:dist:android
This will run gulp build
as a prerequisite and then proceed to perform a number of additional transformations (uglify
, csso
, html-minify
, etc), outputting into the ./dist
folder.
$ gulp clean
$ # or
$ gulp clean:dist
This will delete the ./.tmp
or ./dist
folders respectively.
$ gulp serve
$ # or
$ gulp serve:dist
This will start a browserSync
server with either the ./.tmp
or ./dist
directory as the source. browserSync
will synchronize scroll events, form actions, and more.
$ gulp watch
This will run the build task, then a gulp serve
server on top of it that will automatically refresh when you change anything relevant in ./app
.
$ gulp watch:gap
This will run the build task, and then start a phonegap serve
server that you can connect to from your mobile devices by using the PhoneGap Developer App. It will also livereload upon detecting changes.
For running just the server with a livereload watch on ./.tmp
and without actually compiling anything:
$ gulp serve:gap
This is useful, for example, when running gulp watch
and gulp serve:gap
at the same time. This way, anything you modify in the sources will get picked up by gulp watch
, compiled to ./.tmp
and pushed to browserSync
, then picked up by gulp serve:gap
and pushed to your phone.
After taking the steps described above, just use regular cordova:
$ cd mobile
$ cordova run android
$ # or
$ cordova run ios
$ # or
$ cordova compile android --release # To get a publish-ready APK
$ gulp test
This will run the tests on the files in the ./.tmp
directory by using a phantomjs
headless browser, and re-run them upon detecting file changes. It will output the results to the console and optionally as system notifications if you're on OSX.
A typical development workflow will involve running either combination of:
gulp watch
andgulp test
gulp watch:gap
andgulp test
It will start a testing server on http://localhost:9876
. You can connect to this server with as many test browsers on your network as you want. Leave them running with the tab open to have Karma use them for all future tests.
$ gulp test:once
This will run the build task, and then the tests just one time. Used by travis
. Additionally, it will also generate accurate coverage reports for coveralls
.
$ foreman start
$ # or
$ ./node_modules/gulp/bin/gulp.js build:dist && node index.js
This will start the production express
server (using the ./dist
folder) that doesn't do any fancy live-reloading or scroll synchronization, but does gzip
your assets.
$ # if you're using `foreman start`, it'll start the server on `localhost:5000`
$ PORT=5000 gulp pagespeed
Use this in combination with the production server to alias it to a secure external tunnel URL, which will then get passed to Google Pagespeed Insights. You'll receive a report in your terminal about how to further improve the performance of the application.
gulp
- build workflowbrowserify
- JavaScript bundle generationkarma
- test runnermocha
- test frameworkshould
- assertion libraryistanbul
- coverage reportsbrowserSync
- development serverphonegap
- mobile app packagingfamous
- view libraryjade
- HTML preprocessorstylus
- CSS preprocessorjshint
- JavaScript lintingtravis
- continuous integrationcoveralls
- online coverage reports
Base folders:
.
├── app # raw application logic and assets
├── gulp # build tasks
└── test # frontend tests
Temporary folders:
.
├── .tmp # minimal build
├── dist # production build
├── coverage # coverage information
└── node_modules # node dependencies
- All commits and pull requests get processed by
travis
, which runs the test suite. Every build will also report tocoveralls
. - Fork the project and send in pull requests.
- Lint JavaScript code with
jshint
, which will automatically pick up the included.jshintrc
.
CC-BY-NC-SA.