Port of WiggleWizard's Quake3 Unity3D code to Godot
You can find WiggleWizard's original code here: https://github.com/WiggleWizard/quake3-movement-unity3d
You can find a video of him using it here: https://www.youtube.com/watch?v=B9mqpaUJ0-g
The port was done for me by dead_lucky_32 on Fiverr: https://www.fiverr.com/dead_lucky_32
It doesn't feel exactly like Quake3 yet, but it is a great starting point for further tweaks. Pull requests are very welcome.