Alpha 5.10.13 (Hotfix 8)
BMD/BDL:
- Basic .bmd_rspreset support. Unfortunately, as .bmd files do not include texture animations (like .brres), these presets are a bit less convenient since you will still need to keep track of .btk/.brk/etc animations.
Command Line:
- Added
rszst dump-presets
command to dump all materials of a .brres/.bmd/.bdl to a folder
Hotfix 1:
- Fix potential BRRES save error after importing fbx/dae files
Hotfix 2:
- Export Preset/Import Preset buttons in the material editor
- Fix issue with renderer not updating sampler selection
- Fixed potential crash in editor
Hotfix 3-6:
[command line] Added two new compression algorithms:
- haroohie
(credit: @Gericom) ~3x faster than wszst standard
at same output size
- ct-lib
(credit: @narahiero) ~5.5x faster than wszst standard
at same output size
[command line] kmp2json: Handle kmps with object ID 0
BMD: Support opening "Jmap2Bmd"-generated files
[command line]
Added rszst optimize [brres or bmd]
command
Hotfix 7:
[BRRES] Fixed bug where saving BrawlBox-generated CHR0 files would result in corrupted files.
Hotfix 8:
[BRRES] Fixed bug where only one indirect matrix per indirect config was being read.
[frontend] Property editor icons are now colored
[cli] Added import-tex0
command to convert from .png/.jpg to .tex0
Full Changelog: Alpha-5.10.12...Alpha-5.10.13-Hotfix8