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add fixes and code improvements
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some small fixes and changes
commented the more relevant parts

Diffs=
a84aea792 add fixes and code improvements (#8095)
5cd451423 Next set skia strip (#8092)
879e90709 Fix startup freeze on certain Macs (#8096)
5eadf5c17 skia removal (#8088)
722e60461 add viewmodel trigger support for c++ runtime (#8074)
6e89e230a add text vertical alignment (#8091)
fcbc28bbc Port to remove skia (#8086)
2f7836f9c SkChop party! mandoline and cubicpaths (#8085)
451599d03 pass wrap separately to support alignments (#8058)
e32e2fde0 Start converting trickycubicstrokes to Rive (#8089)
63a88a1ce removed skia from a few gms (#8076)
177921a51 Remove skia from labyrinth gm (#8084)
716d78164 Remove skia dependencies from strokedlines (#8087)
507af3256 Add android unit tests and remove running tests in platform testing (#8067)
b2894c99d Dance around a driver issue that generates garbage pixels (#8077)
0dcbf4d1f Implement keystrokes for the player test (#8065)
ac3b3c257 rename ios and android tools to tests (#8047)
e614bda68 Add a mechanism to skip flaky golden tests (#8062)
04f481d40 Fix glmsaa on Desktop GL drivers (#8026)
2719dc785 Update RiveRenderBuffer to support multiple maps per frame (#8005)
432e7ae6c inputs ref state machines and components ref artboards  (#8057)
bbc2bba5b fix playback mode and other small fixes (#8050)

Co-authored-by: hernan <[email protected]>
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bodymovin and bodymovin committed Sep 7, 2024
1 parent 3e495cd commit 93c1280
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Showing 2 changed files with 3 additions and 7 deletions.
2 changes: 1 addition & 1 deletion .rive_head
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@@ -1 +1 @@
d63786feecc4a5ad8325109b4dfadb7f5c05e86c
a84aea792f208119fbea5c0fe0704c9d484aaa2c
8 changes: 2 additions & 6 deletions lib/src/rive_core/data_bind/data_bind.dart
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Expand Up @@ -44,15 +44,11 @@ class DataBind extends DataBindBase {
void updateSourceBinding() {}

@override
void propertyKeyChanged(int from, int to) {
// TODO: @hernan implement propertyKeyChanged
}
void propertyKeyChanged(int from, int to) {}

@override
// ignore: override_on_non_overriding_member
void targetIdChanged(int from, int to) {
// TODO: @hernan implement nameChanged
}
void targetIdChanged(int from, int to) {}

@override
void converterIdChanged(int from, int to) {}
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