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Roadmap

Flemming N. Larsen edited this page May 2, 2022 · 5 revisions

Currently, the main priority is:

  • Stabilizing the bot API, server, and UI.

These features are planned:

  • Bridge for running legacy Robocode robots as bots in Tank Royale (work in progress).
  • Javascript API distributed as Node module + sample bots for using this API.
  • Graphical debugging similar to the original Robocode.

These are some ordinary ideas:

  • Boot bots from git repositories using some sort of sandbox (due to security).
  • Create a rumble like LiteRumble on top of the server.
  • Support for new relevant platforms and/or programming languages, e.g. Python.

These are some crazy ideas:

  • Provide a game mode with levels, where a bot must defeat better and better bots. A way to measure how good a bot is, but also a way to improve a bot.
  • Introduce new game modes like e.g. capture the flag (visit X number of flags), king of the hill (stay in some random areas for the longest time), rabbit (receive the least damage, when you are the rabbit/target).
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