6DoF Pose Visualisation #384
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Brief descriptionIs there any pre-existing tools to quickly/easily visualise a single (or many) 6-DoF poses as defined by <x, y, z, roll, pitch, yaw> or other representation. Detailed contextWe have some pose estimates coming from the Vicon, which we want to compare to some estimates from visual/IMU estimation. We want to visualise the two to compare how well our estimates are as our camera moves. If there is already a solution in the yarp/icub environment I would want to use that. I've been told that I can use the YARP-ROS bridge and publish the orientation estimates through ROS PoseStamped messages, then to use this rqt plugin to visualize rotations http://wiki.ros.org/rqt_pose_view . However, I was hoping to avoid installing ROS etc. I don't know so well the: Thanks! |
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Replies: 2 comments
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Hi @arrenglover As far as I know, the easiest solution would be relying on Rviz, hence ROS. If you don't like introducing yet another middleware but think that using a library is still doable (it's a dependency anyway), then my recommendation goes in favor of VTK, which is capable of reproducing professional results with only a little effort. I have quite an experience with VTK and I'm very happy about it. If you plan to give it a shot I could provide heads-up. Consider that learning how to use VTK is definitely a plus for future developments, thus it is certainly a good way of investing part of your time 😉 |
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Thanks @pattacini as discussed, I'll give VTK a go |
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Hi @arrenglover
As far as I know, the easiest solution would be relying on Rviz, hence ROS.
I don't think we have other tools ready to be used in this respect. I might be mistaken, but
iCubGui
is not up to the task of displaying reference frames within the simulated world.If you don't like introducing yet another middleware but think that using a library is still doable (it's a dependency anyway), then my recommendation goes in favor of VTK, which is capable of reproducing professional results with only a little effort.
I have quite an experience with VTK and I'm very happy about it. If you plan to give it a shot I could provide heads-up.
Consider that learning how to use VTK is definite…