Skip to content
forked from marcandre/swf_fu

Rails plugin: treat your Adobe Flash swf files like any other asset (images, javascripts, etc...) and embed them using SWFObject 2.2

License

Notifications You must be signed in to change notification settings

rodrigob/swf_fu

 
 

Repository files navigation

swf_fu

With the swf_fu plugin, rails treats your swf files like any other asset (images, javascripts, etc…).

swf_fu (pronounced “swif-fu”, bonus joke for french speakers) uses SWFObject 2.2 to embed swf objects in HTML and supports all its options. SWFObject 2 is such a nice library that Adobe now uses it as the official way to embed swf! SWFObject’s project can be found at code.google.com/p/swfobject

This version of swf_fu will only work with rails 3.1. No real tests have been done other than “getting it to work on my application”.

Install

As a gem:

[sudo] gem install swf_fu

In rails:

# Using bundler (Rails 3.1)
gem 'swf_fu', ‘>=1.3.4', :require => “swf_fu”

In Rails 3.1 add to your app/assets/javascript/application.js

//= require swfobject

For older versions of rails or without git, you can always download swf_fu from github and then install following theirs instructions.

Usage

Embedding in HTML

To embed a swf file, use swf_tag:

<%= swf_tag "i_like_flashing" %>

Exactly like images and javascripts, swf_tag will use swf_path to determine the path of the swf file; it will assume it is in /public/swfs/ unless specified otherwise and it will add the “.swf” extension automatically.

You can specify alternate content either with the options <q>:alt => “Get Flash!”</q> or you can use swf_tag as a block:

<% swf_tag "i_like_flashing" do %>
  Get Flash
<% end %>

Options

  • :id - the DOM id of the flash object element that is used to contain the Flash object; defaults to the name of the swf in source

  • :width, :height - the width & height of the Flash object. Defaults to “100%”. These could also specified using :size

  • :size - the size of the Flash object, in the form “400x300”.

  • :mode - Either :dynamic (default) or :static. Refer to SWFObject’s doc

  • :flashvars - a Hash of variables that are passed to the swf. Can also be a string like "foo=bar&hello=world". Defaults to {:id => the DOM id}

  • :parameters - a Hash of configuration parameters for the swf. See Adobe’s doc

  • :alt - HTML text that is displayed when the Flash player is not available. Defaults to a “Get Flash” image pointing to Adobe Flash’s installation page. This can also be specified as a block (see embedding section). In Rails 3, this text is assumed to be HTML, so there is no need to call html_safe on it.

  • :flash_version - the version of the Flash player that is required (e.g. “7” (default) or “8.1.0”)

  • :auto_install - a swf file that will upgrade flash player if needed (defaults to “expressInstall” which was installed by swf_fu)

  • :javascript_class - specify a javascript class (e.g. “MyFlash”) for your flash object. If it exists, the initialize method will be called.

  • :initialize - arguments to pass to the initialization method of your javascript class.

  • :div_id - the DOM id of the containing div itself. Defaults to "#{option[:id]}"_div

  • :switch_off_auto_hide_show - switch off SWFObject’s default hide/show behavior. SWFObject temporarily hides your SWF or alternative content until the library has decided which content to display. Defaults to nil.

You can override these default options with a global setting:

ActionView::Base.swf_default_options = {:mode => :static}   # All swf_tag will use the static mode by default

Javascript

swf_fu will add ‘swfobject’ to the list asssets. It should be included in the pages using the swf_tag. (see install instructions)

swf_path

swf_tag implements and relies on swf_path which behaves in a similar fashion to image_path, javascript_path, etc…:

swf_path("example")                            => /swfs/example.swf
swf_path("example.swf")                        => /swfs/example.swf
swf_path("fonts/optima")                       => /swfs/fonts/optima.swf
swf_path("/fonts/optima")                      => /fonts/optima.swf
swf_path("http://www.example.com/game.swf")    => http://www.example.com/game.swf

It takes into account the global setting asset_host, like any other asset:

ActionController::Base.asset_host = "http://assets.example.com"
image_path("logo.jpg")                         => http://assets.example.com/images/logo.jpg
swf_path("fonts/optima")                       => http://assets.example.com/swfs/fonts/optima.swf

Copyright © 2010 Marc-André Lafortune, released under the BSD license

About

Rails plugin: treat your Adobe Flash swf files like any other asset (images, javascripts, etc...) and embed them using SWFObject 2.2

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Ruby 100.0%