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release 3.3.1
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giovannibedetti committed Apr 11, 2022
1 parent b9cde17 commit 6464d3c
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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## [3.3.1] - 2022-04-11

- fix for LinkButton not available in Unity versions < 2021.1

## [3.3.0] - 2022-03-27

- added VU Meters to the inspector;
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2 changes: 1 addition & 1 deletion Documentation~/index.md
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# Documentation v3.3.0 #
# Documentation v3.3.1 #

* [How to import CsoundUnity](importing.md)
* [Getting Started](getting_started.md)
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -12,7 +12,7 @@ This simple wrapper is based on Richard Henninger's Csound6Net .NET wrapper.
If you wish to use the Csound API in a model that is idiomatic to .net please use his wrapper instead.
http://csound6net.codeplex.com (unfortunately the site is not reachable at the moment)

## New Version: 3.3.0 ##
## New Version: 3.3.1 ##

Read the [CHANGELOG](https://github.com/rorywalsh/CsoundUnity/blob/master/CHANGELOG.md) for more details.

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2 changes: 1 addition & 1 deletion Runtime/CsoundUnity.cs
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Expand Up @@ -205,7 +205,7 @@ public class CsoundUnity : MonoBehaviour
/// <summary>
/// The version of this package
/// </summary>
public const string packageVersion = "3.3.0";
public const string packageVersion = "3.3.1";

/// <summary>
/// the unique guid of the csd file
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.csound.csoundunity",
"displayName": "CsoundUnity",
"version": "3.3.0",
"version": "3.3.1",
"unity": "2018.1",
"description": "CsoundUnity is a fully integrated audio middleware. \nIt extends Unity's audio API by creating Csound-based AudioSource objects that can interact and exist alongside regular AudioSource objects. \nWith CsoundUnity, games developers have at their fingertips one of the most powerful synthesis systems in existence. \n\nPlease visit homepage: http://rorywalsh.github.io/CsoundUnity/ \n\nThis interface would not have been possible without Richard Henninger's .NET interface to the Csound API.",
"samples": [
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