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Update MSRV policy to account for Android changes
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kchibisov committed Sep 25, 2023
1 parent d4e2cb0 commit 1da233e
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11 changes: 8 additions & 3 deletions .github/workflows/ci.yml
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Expand Up @@ -47,9 +47,14 @@ jobs:
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: glx }
- { target: aarch64-linux-android, os: ubuntu-latest, cmd: 'apk --' }
- { target: x86_64-apple-darwin, os: macos-latest, }
# We don't support ios for now.
# - { target: x86_64-apple-ios, os: macos-latest, }
# - { target: aarch64-apple-ios, os: macos-latest, }
exclude:
# Android is tested on stable-3
- rust_version: '1.65.0'
platform: { target: aarch64-linux-android, os: ubuntu-latest, cmd: 'apk --' }
include:
- rust_version: '1.69.0'
platform: { target: aarch64-linux-android, os: ubuntu-latest, cmd: 'apk --' }


env:
RUST_BACKTRACE: 1
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -46,7 +46,7 @@ Note that glutin aims at being a low-level brick in your rendering
infrastructure. You are encouraged to write another layer of abstraction
between glutin and your application.

The minimum Rust version target by glutin is `1.65.0`.
Glutin follows winit's [MSRV policy](https://github.com/rust-windowing/winit/blob/master/README.md#msrv-policy).

## Platform-specific notes

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