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Merge pull request zigimg#174 from zigimg/GH13-ConvertBetweenPixelFor…
…mats Convert between pixel formats
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Original file line number | Diff line number | Diff line change |
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const color = @import("color.zig"); | ||
const std = @import("std"); | ||
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const OctTreeQuantizer = @This(); | ||
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const MaxDepth = 8; | ||
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pub const Error = std.mem.Allocator.Error || | ||
error{ InvalidColorIndex, ColorNotFound }; | ||
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root_node: Node = .{}, | ||
levels: [MaxDepth]?*Node = [_]?*Node{null} ** MaxDepth, | ||
area_allocator: std.heap.ArenaAllocator, | ||
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pub fn init(allocator: std.mem.Allocator) OctTreeQuantizer { | ||
var result = OctTreeQuantizer{ | ||
.area_allocator = std.heap.ArenaAllocator.init(allocator), | ||
}; | ||
result.root_node.init(0, &result); | ||
return result; | ||
} | ||
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pub fn deinit(self: *OctTreeQuantizer) void { | ||
self.area_allocator.deinit(); | ||
} | ||
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pub fn allocateNode(self: *OctTreeQuantizer) Error!*Node { | ||
return try self.area_allocator.allocator().create(Node); | ||
} | ||
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pub fn addLevelNode(self: *OctTreeQuantizer, level: i32, node: *Node) void { | ||
node.level_next = self.levels[@intCast(level)]; | ||
self.levels[@intCast(level)] = node; | ||
} | ||
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pub fn addColor(self: *OctTreeQuantizer, color_value: anytype) Error!void { | ||
try self.root_node.addColor(color_value, 0, self); | ||
} | ||
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pub fn getPaletteIndex(self: OctTreeQuantizer, color_value: anytype) Error!usize { | ||
return try self.root_node.getPaletteIndex(color_value, 0); | ||
} | ||
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pub fn makePalette(self: *OctTreeQuantizer, color_count: u32, palette: []color.Rgba32) []color.Rgba32 { | ||
var leaf_count = self.root_node.countLeafNodes(); | ||
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var level: u8 = MaxDepth - 1; | ||
while (level > 0) : (level -= 1) { | ||
var node_it = self.levels[level]; | ||
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while (node_it) |node| { | ||
leaf_count -= @intCast(node.removeLeaves()); | ||
if (leaf_count <= color_count) { | ||
break; | ||
} | ||
node_it = node.level_next; | ||
} | ||
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if (leaf_count <= color_count) { | ||
break; | ||
} | ||
} | ||
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var make_palette_context = MakePaletteContext{ .palette = palette, .color_count = color_count }; | ||
self.root_node.makePalette(&make_palette_context); | ||
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return palette[0..make_palette_context.palette_index]; | ||
} | ||
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fn anyColorToRgb24(color_value: anytype) color.Rgb24 { | ||
const T = @TypeOf(color_value); | ||
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if (T == color.Rgb24) { | ||
return color_value; | ||
} | ||
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const has_alpha_type = @hasField(T, "a"); | ||
if (has_alpha_type) { | ||
const premultiplied_alpha = color_value.toPremultipliedAlpha(); | ||
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return color.Rgb24.fromU32Rgba(premultiplied_alpha.toU32Rgba()); | ||
} else { | ||
return color.Rgb24.fromU32Rgb(color_value.toU32Rgb()); | ||
} | ||
} | ||
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const MakePaletteContext = struct { | ||
palette: []color.Rgba32, | ||
palette_index: u32 = 0, | ||
color_count: u32 = 0, | ||
}; | ||
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const Node = struct { | ||
red: u32 = 0, | ||
green: u32 = 0, | ||
blue: u32 = 0, | ||
reference_count: u32 = 0, | ||
palette_index: u32 = 0, | ||
children: [8]?*Node = [_]?*Node{null} ** 8, | ||
level_next: ?*Node = null, | ||
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pub fn init(self: *Node, level: i32, parent: *OctTreeQuantizer) void { | ||
self.* = Node{}; | ||
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if (level < (MaxDepth - 1)) { | ||
parent.addLevelNode(level, self); | ||
} | ||
} | ||
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pub fn isLeaf(self: Node) bool { | ||
return self.reference_count > 0; | ||
} | ||
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pub fn getColor(self: Node) color.Rgba32 { | ||
return color.Rgba32.initRgb(@intCast(self.red / self.reference_count), @intCast(self.green / self.reference_count), @intCast(self.blue / self.reference_count)); | ||
} | ||
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pub fn addColor(self: *Node, source_color: anytype, level: i32, parent: *OctTreeQuantizer) Error!void { | ||
if (level >= MaxDepth) { | ||
const color_value = anyColorToRgb24(source_color); | ||
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self.red += color_value.r; | ||
self.green += color_value.g; | ||
self.blue += color_value.b; | ||
self.reference_count += 1; | ||
return; | ||
} | ||
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const index = getColorIndex(source_color, level); | ||
if (index >= self.children.len) { | ||
return Error.InvalidColorIndex; | ||
} | ||
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if (self.children[index]) |child| { | ||
try child.addColor(source_color, level + 1, parent); | ||
} else { | ||
var new_node = try parent.allocateNode(); | ||
new_node.init(level, parent); | ||
try new_node.addColor(source_color, level + 1, parent); | ||
self.children[index] = new_node; | ||
} | ||
} | ||
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pub fn getPaletteIndex(self: Node, source_color: anytype, level: i32) Error!usize { | ||
if (self.isLeaf()) { | ||
return self.palette_index; | ||
} | ||
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const index = getColorIndex(source_color, level); | ||
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if (self.children[index]) |child| { | ||
return try child.getPaletteIndex(source_color, level + 1); | ||
} else { | ||
for (self.children) |child_opt| { | ||
if (child_opt) |child| { | ||
return try child.getPaletteIndex(source_color, level + 1); | ||
} | ||
} | ||
} | ||
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return Error.ColorNotFound; | ||
} | ||
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pub fn countLeafNodes(self: Node) usize { | ||
if (self.isLeaf()) { | ||
return 1; | ||
} | ||
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var count: usize = 0; | ||
for (self.children) |child_opt| { | ||
if (child_opt) |child| { | ||
count += child.countLeafNodes(); | ||
} | ||
} | ||
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return count; | ||
} | ||
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pub fn makePalette(self: *Node, context: *MakePaletteContext) void { | ||
if (self.isLeaf()) { | ||
if (context.palette_index >= context.color_count) { | ||
return; | ||
} | ||
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context.palette[context.palette_index] = self.getColor(); | ||
self.palette_index = context.palette_index; | ||
context.palette_index += 1; | ||
} | ||
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for (self.children) |child_opt| { | ||
if (child_opt) |child| { | ||
child.makePalette(context); | ||
} | ||
} | ||
} | ||
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pub fn removeLeaves(self: *Node) i32 { | ||
var result: i32 = 0; | ||
for (self.children, 0..) |child_opt, index| { | ||
if (child_opt) |child| { | ||
self.red +%= child.red; | ||
self.green +%= child.green; | ||
self.blue +%= child.blue; | ||
self.reference_count +%= child.reference_count; | ||
result += 1; | ||
self.children[index] = null; | ||
} | ||
} | ||
return result - 1; | ||
} | ||
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inline fn getColorIndex(source_color: anytype, level: i32) usize { | ||
const color_value = anyColorToRgb24(source_color); | ||
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var index: usize = 0; | ||
const mask = @as(u8, 0b10000000) >> @intCast(level); | ||
if (color_value.r & mask != 0) { | ||
index |= 0b100; | ||
} | ||
if (color_value.g & mask != 0) { | ||
index |= 0b010; | ||
} | ||
if (color_value.b & mask != 0) { | ||
index |= 0b001; | ||
} | ||
return index; | ||
} | ||
}; |
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