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Releases: saneki/mm-rando

v1.9.3.0 + Asm Test Build (v6)

17 Nov 18:21
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration

Built against the current EnforceJunkLocations branch.

Changes:

  • Configuring the D-Pad before applying a patch file will apply those changes to the patched file.
    • Note: This will not work on patch files from older versions.
  • VC: Now maps unused D-Pad buttons to the L button, so that the map can be toggled if a D-Pad button is sacrificed.

v1.9.3.0 + Asm Test Build (v5.1)

11 Nov 19:45
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration

Changes:

  • Fixes crash on console when using Lens of Truth in a scene with hidden objects.
  • Hopefully just fixes all console crashes? Am I allowed to hope that?

v1.9.3.0 + Asm Test Build (v5)

10 Nov 14:13
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration

Changes:

  • Works on console/EverDrive now, probably? Maybe. Who knows really.

v1.9.3.0 + Asm Test Build (v4.1)

10 Nov 11:14
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration

Changes:

  • Fixes Deku's B button ("Shoot") being removed after using a Deku flower with magic.

v1.9.3.0 + Asm Test Build (v4)

09 Nov 20:23
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration

Changes:

  • Some tweaks and improvements to the D-Pad display, including:
    • Adjusts position properly when out of magic.
    • Primary texture is faded if no items are currently "usable."
    • No more (or less of) the flickering for a frame or two when it shouldn't, including on Epona.
  • No longer able to use D-Pad items in-between the day-to-night cutscenes, when items are not normally usable.

v1.9.3.0 + Asm Test Build (v3)

06 Nov 17:58
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration

Changes:

  • Patch files are now checked against a magic number and patch format version, showing an error message if the given patch file to apply is not compatible.
  • Primary D-Pad texture no longer turns into a white square when using the Lens of Truth in scenes with hidden objects.
  • Includes files for generating wad files, with the D-Pad actually mapped to the D-Pad.

v1.9.3.0 + Asm Test Build (v2)

05 Nov 16:58
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration

Changes:

  • Potentially fixes console crash.
  • D-Pad now draws on the left side of the screen (and adjusts itself when a second row of hearts or magic are obtained as to not interfere with the UI).
  • Primary D-Pad texture no longer turns into a white square when using the Lens of Truth in scenes with hidden objects.
  • Now generates a patch file that will properly apply the Asm file data.
    • Note: Patch files generated may only be used with this version of MM Rando or newer, and older patch files may not be used with this version or newer.

v1.9.3.0 + Asm Test Build (v1)

04 Nov 05:53
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration

v1.9.3.0 + Asm Test Build

03 Nov 21:10
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Pre-release

This is a test build using the most recent patch file from the z64rasm repository.

To access the D-Pad configuration, go to: Customize > D-Pad Configuration