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class_followcamera
reduz edited this page Feb 23, 2014
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Inherits: Camera\n\n
- void ** set_orbit ** ( Vector2 orbit )
- Vector2 ** get_orbit ** ( ) const
- void ** set_orbit_x ** ( real x )
- void ** set_orbit_y ** ( real y )
- void ** set_min_orbit_x ** ( real x )
- real ** get_min_orbit_x ** ( ) const
- void ** set_max_orbit_x ** ( real x )
- real ** get_max_orbit_x ** ( ) const
- void ** set_height ** ( real height )
- real ** get_height ** ( ) const
- void ** set_inclination ** ( real inclination )
- real ** get_inclination ** ( ) const
- void ** rotate_orbit ** ( Vector2 arg0 )
- void ** set_distance ** ( real distance )
- real ** get_distance ** ( ) const
- void ** set_max_distance ** ( real max_distance )
- real ** get_max_distance ** ( ) const
- void ** set_min_distance ** ( real min_distance )
- real ** get_min_distance ** ( ) const
- void ** set_clip ** ( bool enable )
- bool ** has_clip ** ( ) const
- void ** set_autoturn ** ( bool enable )
- bool ** has_autoturn ** ( ) const
- void ** set_autoturn_tolerance ** ( real degrees )
- real ** get_autoturn_tolerance ** ( ) const
- void ** set_autoturn_speed ** ( real speed )
- real ** get_autoturn_speed ** ( ) const
- void ** set_smoothing ** ( bool enable )
- bool ** has_smoothing ** ( ) const
- void ** set_rotation_smoothing ** ( real amount )
- real ** get_rotation_smoothing ** ( ) const
- void ** set_translation_smoothing ** ( real amount )
- real ** get_translation_smoothing ** ( ) const
- void ** set_use_lookat_target ** ( bool use, Vector3 lookat=Vector3(0, 0, 0) )
- void ** set_up_vector ** ( Vector3 vector )
- Vector3 ** get_up_vector ** ( ) const