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Use C++20 in Alpakit mod templates
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mircearoata committed Oct 10, 2024
1 parent 43305fd commit 306e304
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Expand Up @@ -7,6 +7,7 @@ public class PLUGIN_NAME : ModuleRules
public PLUGIN_NAME(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
CppStandard = CppStandardVersion.Cpp20;

// FactoryGame transitive dependencies
// Not all of these are required, but including the extra ones saves you from having to add them later.
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