BlackJack game written in C++ and OpenGL
This is a simple BlackJack program made by Sam Bosshardt.
I used DevC++ and OpenGL (and Glut)
Note: I didn't feel like creating each card image by hand, so the card images (stored in the images directory) this program uses came from: http://www.jfitz.com/cards/index.html
Another set of card faces came from: http://www.thehouseofcards.com/img/Deck-72x100x16.gif
Some of the winning and losing art uses these images from the web: http://kaiser.dreamhost.com/OT_stuff/pigeon%20owned.jpg http://img.photobucket.com/albums/v503/barwur/owned.jpg http://www.uphs.upenn.edu/paharc/collections/gallery/artwork/1770_Franklin_Bust.jpg http://aura.zaadz.com/photos/7/66351/large/Color_Burst.jpg http://www.cs.csubak.edu/~syang/cs211/earth_explode.jpg http://www.ecu.edu/cs-admin/financial_serv/images/Blue_Money.jpg http://www.miltontrainworks.com/MTW/services/KCC/images/K_tony_thumbs_up.jpg
Some card backs came from the web: http://www.acekicker.com.au/images/products/cards/gaffDecks/doubleBack.jpg http://i106.photobucket.com/albums/m275/jogi21/marked-playing-cards.jpg
All the other "art" was made by me
For image (PNG) handling I used SOIL, the Simple OpenGL Image Library. It handles the dirty work of loading the images for showing the cards and other art.
Most of the audio was made by me using Audacity and my microphone. The sound when you win a hand is the "Howard Dean scream". There are issues to be fixed to make this game more refined (see Issues). This includes audio and graphics.