Skip to content

Starsector faction mod. Faster ships that vent quickly, few weapons and little dissipation.

Notifications You must be signed in to change notification settings

scardwell15/scy-nation

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

19 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Scy Nation

Blood-thirsty pirates for some, ruthless slavers for others, treacherous spies for the rest... The Sector is a tough place to live in, and like many others the Scyan people have been forced to compromise their principles in order to survive.

https://fractalsoftworks.com/forum/index.php?topic=8010

Origin and History

The Scy Nation literally emerged from the ashes of the "Science Colony of Yggdrasil". Before the Collapse, the S.C.o.Y. was a nomadic colony built inside an asteroid to travel the stars and study the universe one system at a time. When the Great Collapse occurred and the gate system shutdown the colony became trapped in the Sector, its inhabitants found themselves at the unfortunate center of attention of the Tri-Tachyon Corporation, the Hegemony and the Luddic Church, all eager to get their hands on Yggdrasill's mini-autofactory and its intact pre-collapse UAC library. Using the gigantic ship as a Cryo-arch, two thirds of the population would escape the crossfire while the rest were put to the stake by Ludd fanatics for worshiping the "demonic autofactory".

They tried to rebuild their life in a remote system, away from the core worlds Collapse, but circumstances always seems to pull them back, always forcing them to take further extremes measures to ensure their survival.

Gameplay

Skirmisher to the core, Scyan ships have a deep flux pool to make the most out of an hit-run, and slightly better speed to manage to disengage. On the other hand they have slightly more fragile hulls, narrow shields, terrible flux dissipation (relying on venting instead) and fewer weapon mounts. They have to rely on wolf pack tactics to kill isolated targets while the bigger enemies are tied up pursuing smaller prey. Their weapons usually have worse range than vanilla one but superior damage, making even the smallest ship a potential threat if left completely unchecked. When pursued however, they can fold very quickly due to their exposed sides and low staying power.

This faction mixes all techs in a melting pot of advanced engineering craziness, producing ships and weapons unlike any others. It features ships with modular armor, teleporting guns, phase missiles, laser torpedoes, all sorts of miniguns and more.

Credits

Most credits to Tartiflette. He gives credit to: Cycerin, Debido, Mesotronik, Dark Revenant, Silentstormpt, Histidine, SniZupGun, Deathfly, 19_30, and many others. Music by Cycerin

About

Starsector faction mod. Faster ships that vent quickly, few weapons and little dissipation.

Resources

Stars

Watchers

Forks

Packages

No packages published