a re-continued mod for Slay the Spire, which adds Marisa Kirisame from Touhou Project as a playable character.
Note
Marisa: Continued is a fork of STS_ThMod_MRS mod. Credits goes to the original authors.
Warning
Due to life issues, this project is currently not recieving active maintenance. While I will review PRs as soon as possible, please note that I may not be able to dedicate much time on this project. Consequently, issues may not be addressed in a timely manner. I apologize for the inconvenience.
amplify.mp4
- cards glow gold for amplifiable cards.
- amplified cost will be shown on the card in green color.
- when Charged Up, card damage grows up exponentially.
Charges | 8 | 16 | 24 | 32 |
---|---|---|---|---|
Damage | x2 | x4 | x8 | x16 |
- charges can be stacked up 1 by playing a card.
- there are also cards that gives more charges.
- charges are depleted on attack.
- by using extra energy, cards can be Amplified to become much stronger.
- some cards will let you not cost energy to Amplify them.
subscribe ModTheSpire and BaseMod.
![Link to Steam Workshop displaying Project Thumbnail](/scarf005/Marisa/raw/main/docs/thumbnail/image.jpg)
Warning
development environment is only tested on linux. may not work for other OS
git clone repository https://github.com/scarf005/Marisa.git
setup java, kotlin, and gradle in your intellij. language version must be 8.
# fill in your steam directory ending with '/steamapps'
userSteamDir=/home/scarf/.local/share/Steam/steamapps
# default: "$userSteamDir/workshop/content/$gameSteamId"
workshopDir=
copy gradle.properties.example
to gradle.properties
and provide path to your steam directory.
gradle changelog # install once
./gradlew -t changelog --warning-mode all # dev mode: recompile on changes
run gradle task to copy jar into your steam mods folder.
See lf201014/STS_ThMod_MRS#credits for details.
- Source code: MIT License
- Resources: CC-BY-NC-SA 4.0.
See LICENSE for details.