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RoboCat Multiplayer Game on Hazel Engine

RoboCat

Getting Started

This is port RoboCat game from book Multiplayer Game Programming: Architecting Networked Games on Hazel Engine

Visual Studio 2017 or 2019 is recommended, Hazel is officially untested on other development environments whilst we focus on a Windows build.

You can clone the repository to a local destination using git:

git clone --recursive https://github.com/schechenkin/Hazel_RoboCatGame.git

Make sure that you do a --recursive clone to fetch all of the submodules!

Run 'scripts/Win-GenProjects.bat'

How to play

  • Start server: RoboCatServer.exe [port]
  • Start cleint: RoboCatClient.exe [ip]:[port] [playername]

Example:

  • RoboCatServer.exe 40000
  • RoboCatClient.exe 127.0.0.1:40000 player1
  • RoboCatClient.exe 127.0.0.1:40000 player2

You may need to copy manually assets folder near RoboCatServer.exe and RoboCatClient.exe to start game from command line

Controls:

  • WASD - move cat
  • K - shoot

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