- Return FMotionIntensityMotionData from GetMotionIntensity()
- Make CalculateLinearMotionData() and CalculateAngularMotionData() public, split all the structs into pairs of structs, separately for linear and angular parameters
-
Notifications
You must be signed in to change notification settings - Fork 0
Unreal Engine plugin to turn any motion into a single float.
License
schtschenok/MotionIntensity
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
Unreal Engine plugin to turn any motion into a single float.
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published