Sendbird UIKit for iOS
We are introducing a new version of the Sendbird UIKit. Version 3 features a new modular architecture with more granular components that give you enhanced flexibility to customize your web and mobile apps. Check out our migration guides and download our samples
With the official release of the v3 version, the name of the master
branch was changed to the main
branch, and the main
branch was changed to the contents of the v3. If you have to keep using v2, please use the main-v2
branch.
- v3:
main
- v2:
main-v2
Sendbird UIKit for iOS is a development kit with an user interface that enables an easy and fast integration of standard chat features into new or existing client apps. From the overall theme to individual styles such as colors and fonts, components can be fully customized to create an in-app chat experience unique to your brand identity.
Note: Currently, UIKit for iOS now supports both group channels and open channels.
This repository houses the UIKit source code and UIKit sample in addition to a UIKit Framework.
- Sources is where you can find the open source code. Check out UIKit Open Source Guidelines for more information regarding our stance on open source.
- Sample is a chat app which contains custom sample code for various key features written in
Swift
.
- Easy installation
- Fully-featured chat with a minimal amount of code
- Customizable components, events, and views
- Customizable user list to enable chat among specified users
Find out more about Sendbird UIKit for iOS on UIKit for iOS doc. If you have any comments or questions regarding bugs and feature requests, visit Sendbird community.
This section shows the prerequisites you need to check to use Sendbird UIKit for iOS.
The minimum requirements for Sendbird UIKit for iOS are:
- iOS 12+
- Swift 5.0+
- Sendbird Chat SDK for iOS 4.21.1+
This section gives you information you need to get started with Sendbird UIKit for iOS.
Our sample app has all the core features of Sendbird UIKit for iOS. Download the app from our GitHub repository to get an idea of what you can build with the actual UIKit before building your own project.
You can get started by creating a project. Sendbird UIKit support Swift
, so you can create and work on a project in the language you want to develop with.
UIKit for iOS can be installed through either CocoaPods
, Carthage
or Swift Package Manager
:
Note: Sendbird UIKit for iOS is Sendbird Chat SDK-dependent.
-
Go to your Swift Package Manager's File tab and select Swift Packages. Then choose Add package dependency....
-
Add
SendbirdUIKit
into yourPackage Repository
as below:
https://github.com/sendbird/sendbird-uikit-ios-spm.git
- Swift Package Manager automatically sets the dependency rule to "Up To Next Major" and installs the latest version. Adjust the dependency rule and version according to your needs. You can check out the latest UIKit version on UIKit releases.
- Add
SendBirdUIKit
into yourPodfile
in Xcode as below:
platform :ios, '12.0'
use_frameworks!
target YOUR_PROJECT_TARGET do
pod 'SendBirdUIKit'
end
- Install the
SendbirdUIKit
framework throughCocoaPods
.
$ pod install
- Update the
SendbirdUIKit
framework throughCocoaPods
.
$ pod update
Note: Cocoapod uses the name of SendBirdUIKit, not SendbirdUIKit.
- Add
SendbirdUIKit
andSendBirdSDK
into yourCartfile
as below:
github "sendbird/sendbird-uikit-ios"
github "sendbird/sendbird-chat-sdk-ios"
- Install the
SendbirdUIKit
framework throughCarthage
.
$ carthage update --use-xcframeworks
Note: Building or creating the
SendbirdUIKit
framework withCarthage
can only be done using the latestSwift
. If yourSwift
is not the most recent version, the framework should be copied into your project manually.
- Go to your Xcode project target's General settings tab in the
Frameworks and Libraries
section. Then drag and dropSendbirdUIKit.framework
from the<YOUR_XCODE_PROJECT_DIRECTORY>/Carthage/Build
folder.
Note: Errors may occur if you're building your project with Xcode 11.3 or earlier versions. To fix these errors, refer to Handle errors caused by unknown attributes.
Sendbird UIKit offers features to attach or save files such as photos, videos, and documents. To use those features, you need to request permission from end users.
Applications must acquire permission from end users to use their photo assets or to save assets into their library. Once the permission is granted, users can send image or video messages and save media assets.
...
<key>NSPhotoLibraryUsageDescription</key>
<string>$(PRODUCT_NAME) would like access to your photo library</string>
<key>NSCameraUsageDescription</key>
<string>$(PRODUCT_NAME) would like to use your camera</string>
<key>NSMicrophoneUsageDescription</key>
<string>$(PRODUCT_NAME) would like to use your microphone (for videos)</string>
<key>NSPhotoLibraryAddUsageDescription</key>
<string>$(PRODUCT_NAME) would like to save photos to your photo library</string>
...
If you want to attach files from iCloud
, you must activate the iCloud
feature. Once it is activated, users can also send a message with files from iCloud
.
Go to your Xcode project's Signing & Capabilities tab. Then, click + Capability button and select iCloud. Check iCloud Documents.
In order to use the Chat SDK's features, you must initialize the SendbirdUIKit
instance with APP_ID
. This step also initializes the Chat SDK for iOS.
Initialize the SendbirdUIKit
instance through AppDelegate
as below:
// AppDelegate.swift
import SendbirdUIKit
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
let APP_ID = "2D7B4CDB-932F-4082-9B09-A1153792DC8D" // The ID of the Sendbird application which UIKit sample app uses.
SendbirdUI.initialize(applicationId: APP_ID) {
// Do something to display the start of the SendbirdUIKit initialization.
} migrationHandler: {
// Do something to display the progress of the DB migration.
} completionHandler: { error in
// Do something to display the completion of the SendbirdChat initialization.
}
}
Note: In the above, you should specify the ID of your Sendbird application in place of the
APP_ID
.
User information must be set as currentUser
in the SBUGlobal
prior to launching Sendbird UIKit. This information will be used within the kit for various tasks. The userId
field must be specified whereas other fields such as nickname
and profileURL
are optional and filled with default values if not specified.
Set the currentUser
for UIKit through the AppDelegate
as below:
Note: Even if you don’t use the
AppDelegate
, you should register user information before launching a chat service.
// AppDelegate.swift
import SendbirdUIKit
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Case 1: USER_ID only
SBUGlobals.currentUser = SBUUser(userId: {USER_ID})
// Case 2: Specify all fields
SBUGlobals.currentUser = SBUUser(userId: {USER_ID}, nickname:{(opt)NICKNAME} profileURL:{(opt)PROFILE_URL})
}
Note: If the
currentUser
is not set in advance, there will be restrictions to your usage of UIKit.
UIKit allows you to create a channel specifically for 1-on-1 chat and to list 1-on-1 chat channels so that you can easily view and manage them. With the SBUChannelListViewController
class, you can provide end users a complete chat service featuring a List channels.
Implement the code below wherever you want to start UIKit.
import SendbirdUIKit
let groupChannelListVC = SBUGroupChannelListViewController()
let naviVC = UINavigationController(rootViewController: groupChannelListVC)
self.present(naviVC, animated: true)
Note: If you are already using a navigation controller, you can use
pushViewController
function.
Note: At this point, you can confirm if the service is working by running your client app.
With the SBUGroupChannelViewController
class, you can build a channel-based chat service instead of a channel list-based one.
Note: You should have either a
Channel
object or aChannelURL
in order to run a channel-based chat service.
Use the following code to implement the chat service.
import SendbirdUIKit
let channelVC = SBUGroupChannelViewController(channelURL: {CHANNEL_URL})
let naviVC = UINavigationController(rootViewController: channelVC)
present(naviVC, animated: true)
UIKit is distributed in the form of a fat binary, which contains information on both Simulator and Device architectures. Add the script below if you are planning to distribute your application in the App Store and wish to remove unnecessary architectures in the application's build phase.
Go to your Xcode project target's Build Phases tab. Then, click + and select New Run Script Phase. Append this script.
APP_PATH="${TARGET_BUILD_DIR}/${WRAPPER_NAME}"
# This script loops through the frameworks embedded in the application and
# removes unused architectures.
find "$APP_PATH" -name '*.framework' -type d | while read -r FRAMEWORK
do
FRAMEWORK_EXECUTABLE_NAME=$(defaults read "$FRAMEWORK/Info.plist" CFBundleExecutable)
FRAMEWORK_EXECUTABLE_PATH="$FRAMEWORK/$FRAMEWORK_EXECUTABLE_NAME"
echo "Executable is $FRAMEWORK_EXECUTABLE_PATH"
EXTRACTED_ARCHS=()
for ARCH in $ARCHS
do
echo "Extracting $ARCH from $FRAMEWORK_EXECUTABLE_NAME"
lipo -extract "$ARCH" "$FRAMEWORK_EXECUTABLE_PATH" -o "$FRAMEWORK_EXECUTABLE_PATH-$ARCH"
EXTRACTED_ARCHS+=("$FRAMEWORK_EXECUTABLE_PATH-$ARCH")
done
echo "Merging extracted architectures: ${ARCHS}"
lipo -o "$FRAMEWORK_EXECUTABLE_PATH-merged" -create "${EXTRACTED_ARCHS[@]}"
rm "${EXTRACTED_ARCHS[@]}"
echo "Replacing original executable with thinned version"
rm "$FRAMEWORK_EXECUTABLE_PATH"
mv "$FRAMEWORK_EXECUTABLE_PATH-merged" "$FRAMEWORK_EXECUTABLE_PATH"
done
UIKit for iOS manages the lifecycle of its ViewController
along with various views and data from the Chat SDK for iOS. UIKit Components are as follows:
Component | Description |
---|---|
SBUGroupChannelListViewController | A ViewController that manages a group channel list. |
SBUGroupChannelViewController | A ViewController that manages a 1-on-n group chat channel. |
SBUOpenChannelViewController | A ViewController that manages a open chat channel. |
SBUCreateChannelViewController | A ViewController that creates a channel. |
SBUInviteUserViewController | A ViewController that invites a user to a channel. |
SBURegisterOperatorViewController | A ViewController that registers as operator in a channel. |
SBUUserListViewController | A ViewController that shows a list of members or participants in a channel. |
SBUGroupChannelSettingsViewController | A ViewController that configures a group channel. |
SBUOpenChannelSettingsViewController | A ViewController that configures a open channel. |
SBUModerationsViewController | A ViewController that moderates a channel. |
SBUMessageSearchViewController | A ViewController that searches messages in a channel. |
SBUTheme | A singleton that manages themes. |
SBUColorSet | A singleton that manages color sets. |
SBUFontSet | A singleton that manages font sets. |
SendbirdUI | A class that contains static functions required when using Sendbird UIKit. |
SBUGlobalSet | A class that contains static attributes required when using Sendbird UIKit. |