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sergioabreu-g/README.md
  • 👋 Hi, I’m Sergio
  • 👀 I’m mainly interested in systems programming; programming languages, operating systems, game engines...
  • 📫 sergioabreu.me

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  1. active-ragdolls Public

    Active Ragdolls in Unity

    C# 319 70

  2. CHIP-8 Public

    A simple CHIP-8 emulator/interpreter built in C

    C

  3. collision-sound Public

    Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity

    C# 23

  4. boids Public

    The Boids Algorithm implemented in Godot

    GDScript 23 4

  5. physical-animations Public

    Physical animations through reinforcement learning in Unity

    C# 12 2

581 contributions in the last year

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Activity overview

Loading A graph representing sergioabreu-g's contributions from March 24, 2024 to March 24, 2025. The contributions are 99% commits, 1% issues, 0% pull requests, 0% code review.

Contribution activity

March 2025

Started 1 discussion in 1 repository
GodotSteam/GodotSteam
94 contributions in private repositories Mar 5 – Mar 21
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