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Auto merge of #325 - nical:min_x, r=kvark
Access members directly instead of using min_x(),min_y(),etc. in Box3D I'm not sure what we'll do about #321 but in the mean time, directly accessing the members in the box types makes it clear that no code will implicitly paper over negative rects. <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/euclid/325) <!-- Reviewable:end -->
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