v2.9.0
Change Log
Added
(cam *Camera) ApplyCameraTransformToPoint(x, y float64) (float64, float64)
None
,Lerp
,SmoothDamp
SmoothOptions{}
- Platformer demo example
- Director demo example
const (
// None is instant movement to the target. No smoothing.
None SmoothingType = iota
// Lerp is Lerp() function.
Lerp
// SmoothDamp is SmoothDamp() function.
SmoothDamp
)
func DefaultSmoothOptions() *SmoothOptions {
return &SmoothOptions{
LerpSpeed: 0.09,
SmoothDampTime: 0.2,
SmoothDampMaxSpeed: 1000.0,
}
}
Removed
LerpEnabled
Full Changelog: v2.8.1...v2.9.0