GPU-accelerated renderer for images + depth maps that allows you to view the model from arbitrary positions. Example:
| Image | Depth Map |
|---|---|
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cargo run --release image.jpg depth.jpg
| Key | Purpose |
|---|---|
| w/a/s/d/q/e | Rotate image |
| f | Take screenshot |
| t | Toggle background shading (on by default). Fills in holes in image at the cost of performance |
| y | Toggle occlusion shading (on by default). Fills in holes by replacing them with pixels from nearby occluding pixels |
| [ ] | Increase/Decreasee background shading iterations |
| ; ' | Increase/Decrease occlusion shading iterations |


