-
Notifications
You must be signed in to change notification settings - Fork 6
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
27 changed files
with
7,694 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,40 @@ | ||
#include "stdafx.h" | ||
#include "Windows.h" | ||
|
||
HOOKPROC pHookCatcher; | ||
|
||
HMODULE hLib; | ||
HHOOK hHook = NULL; | ||
|
||
extern "C" __declspec(dllexport) void SetHook(void) | ||
{ | ||
if(hHook != 0) return; | ||
|
||
hLib=LoadLibrary("Hooker"); | ||
pHookCatcher=(HOOKPROC)GetProcAddress(hLib,"CallWndProc"); | ||
hHook=SetWindowsHookEx(WH_SHELL, pHookCatcher, hLib, 0); | ||
if (hHook == NULL) | ||
{ | ||
throw; | ||
} | ||
} | ||
|
||
extern "C" __declspec(dllexport) void UnHook(void) | ||
{ | ||
UnhookWindowsHookEx(hHook); | ||
hHook = 0; | ||
} | ||
|
||
extern "C" __declspec(dllexport) int CallWndProc(int nCode, WPARAM wParam, LPARAM lParam) | ||
{ | ||
if(nCode < 0) | ||
return CallNextHookEx(0, nCode, wParam, lParam); | ||
|
||
if (nCode == HSHELL_LANGUAGE) | ||
{ | ||
HWND window = FindWindow(0, "Alex Shestakov's Keyboard Layout Monitor"); | ||
PostMessage(window, WM_USER+7, 0, lParam ); | ||
} | ||
|
||
return CallNextHookEx(0,nCode,wParam, lParam); | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,184 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{8F88E1B2-8CD5-4BBD-B57E-5333FC0CE5A3}</ProjectGuid> | ||
<RootNamespace>Hooker</RootNamespace> | ||
<Keyword>Win32Proj</Keyword> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup> | ||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> | ||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir> | ||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir> | ||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> | ||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir> | ||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir> | ||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> | ||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir> | ||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir> | ||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> | ||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir> | ||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir> | ||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<Optimization>Disabled</Optimization> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;HOOKER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<MinimalRebuild>true</MinimalRebuild> | ||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | ||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<SubSystem>Windows</SubSystem> | ||
<TargetMachine>MachineX86</TargetMachine> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Midl> | ||
<TargetEnvironment>X64</TargetEnvironment> | ||
</Midl> | ||
<ClCompile> | ||
<Optimization>Disabled</Optimization> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;HOOKER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<MinimalRebuild>true</MinimalRebuild> | ||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | ||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<SubSystem>Windows</SubSystem> | ||
<TargetMachine>MachineX64</TargetMachine> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<Optimization>MaxSpeed</Optimization> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;HOOKER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<SubSystem>Windows</SubSystem> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<TargetMachine>MachineX86</TargetMachine> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Midl> | ||
<TargetEnvironment>X64</TargetEnvironment> | ||
</Midl> | ||
<ClCompile> | ||
<Optimization>MaxSpeed</Optimization> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;HOOKER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<SubSystem>Windows</SubSystem> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<TargetMachine>MachineX64</TargetMachine> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<ClCompile Include="dllmain.cpp"> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
</PrecompiledHeader> | ||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
</PrecompiledHeader> | ||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
</PrecompiledHeader> | ||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
</PrecompiledHeader> | ||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged> | ||
</ClCompile> | ||
<ClCompile Include="Hooker.cpp" /> | ||
<ClCompile Include="stdafx.cpp"> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> | ||
</ClCompile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="stdafx.h" /> | ||
<ClInclude Include="targetver.h" /> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,32 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="Source Files"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="Header Files"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="dllmain.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
<ClCompile Include="Hooker.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
<ClCompile Include="stdafx.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="stdafx.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
<ClInclude Include="targetver.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
</ItemGroup> | ||
</Project> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
#include "stdafx.h" | ||
|
||
BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) | ||
{ | ||
switch (ul_reason_for_call) | ||
{ | ||
case DLL_PROCESS_ATTACH: | ||
case DLL_THREAD_ATTACH: | ||
case DLL_THREAD_DETACH: | ||
case DLL_PROCESS_DETACH: | ||
break; | ||
} | ||
return TRUE; | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,8 @@ | ||
// stdafx.cpp : source file that includes just the standard includes | ||
// Hooker.pch will be the pre-compiled header | ||
// stdafx.obj will contain the pre-compiled type information | ||
|
||
#include "stdafx.h" | ||
|
||
// TODO: reference any additional headers you need in STDAFX.H | ||
// and not in this file |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
// stdafx.h : include file for standard system include files, | ||
// or project specific include files that are used frequently, but | ||
// are changed infrequently | ||
// | ||
|
||
#pragma once | ||
|
||
#include "targetver.h" | ||
|
||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers | ||
// Windows Header Files: | ||
#include <windows.h> | ||
|
||
|
||
|
||
// TODO: reference additional headers your program requires here |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,24 @@ | ||
#pragma once | ||
|
||
// The following macros define the minimum required platform. The minimum required platform | ||
// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run | ||
// your application. The macros work by enabling all features available on platform versions up to and | ||
// including the version specified. | ||
|
||
// Modify the following defines if you have to target a platform prior to the ones specified below. | ||
// Refer to MSDN for the latest info on corresponding values for different platforms. | ||
#ifndef WINVER // Specifies that the minimum required platform is Windows Vista. | ||
#define WINVER 0x0600 // Change this to the appropriate value to target other versions of Windows. | ||
#endif | ||
|
||
#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows Vista. | ||
#define _WIN32_WINNT 0x0600 // Change this to the appropriate value to target other versions of Windows. | ||
#endif | ||
|
||
#ifndef _WIN32_WINDOWS // Specifies that the minimum required platform is Windows 98. | ||
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. | ||
#endif | ||
|
||
#ifndef _WIN32_IE // Specifies that the minimum required platform is Internet Explorer 7.0. | ||
#define _WIN32_IE 0x0700 // Change this to the appropriate value to target other versions of IE. | ||
#endif |
Oops, something went wrong.