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Tetris bot in Rust. Implemented with parallel workers expanding a shared game tree. Try it out on Cetiris!

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Quaternion

A Tetris bot
Implemented with parallel workers expanding a shared game tree. Rooted in a heuristic evaluation function.

build it locally:

  • cd driver
  • cargo run --release sandbox

May come to Cestris at some point

Stats

On 2020 Apple M1 @ 3pps

  • ~550k nodes per iteration

Sandbox:

  • ~0.55 attacks per piece
  • ~100 apm

75% Backfire:

  • ~0.65 attacks per piece
  • ~115 apm

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Tetris bot in Rust. Implemented with parallel workers expanding a shared game tree. Try it out on Cetiris!

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