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Raises character slot limit to 30 (#3089)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request ![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/9dd55f82-55d4-47c6-b1f9-bf6597d78cf6) mark was wrong god save us all <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game You know how we encourage playing different characters for the multiple factions? Currently, we have 6 player factions (CLIP, PGF, NT, SRM, Inteq, SolCon) plus 6 branches of the Syndicate (ACLF, Cybersun, Hardliners, SUNS, NGR, GEC) and 2 special factions (Fronties, Ramzi). If I wanted two characters for each faction (officer, assistant, medic, whatever) and one for each special faction, I'd need 26 slots. 40 seems good. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Character slots have been raised to 40. BYOND members get 50. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: rye-rice <[email protected]> Co-authored-by: rye-rice <[email protected]>
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