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New Sandplanet Ruin: Cave Base #3368

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@Bjarl Bjarl commented Sep 15, 2024

About The Pull Request

Adds a new ruin to the sand planet ruin pool - a small installation built into a cave holding some explosive revelations. And a Big Gun.
Accompanying the big gun is a change that makes it so firing a gun with too much recoil will launch it out of your hands and damage your arms.
And satchel charges which are snowflaked c4.
Also reformats blackboxes mildly so they can start empty.

StrongDMM-2024-09-15 19 38 22
StrongDMM-2024-09-15 19 38 24

Why It's Good For The Game

New map + simmy content

Changelog

🆑
add: Transceivers have been picking up an intermittent radio signal coming from a nearby sand world. People with too much spare time - please check it out.
add: Satchel Charges. Exceedingly rare and decently explosive.
/:cl:

@Bjarl Bjarl requested review from FalloutFalcon and a team as code owners September 15, 2024 23:47
@github-actions github-actions bot added Map Change Tile placing is hard. Thank you for your service. DME Edit Sprites A bikeshed full of soulless bikes. Code change Watch something violently break. labels Sep 15, 2024
@@ -20,3 +20,24 @@
desc = "A .50 BMG penetrator bullet casing."
bullet_skin = "ap"
projectile_type = /obj/projectile/bullet/p50/penetrator

//14.5mm Crunch Gun
/obj/item/ammo_casing/p145
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Yeah... this probably won't be happening

code/modules/projectiles/gun.dm Outdated Show resolved Hide resolved
code/modules/projectiles/guns/ballistic/rifle.dm Outdated Show resolved Hide resolved
code/modules/projectiles/projectile/bullets/sniper.dm Outdated Show resolved Hide resolved
code/modules/projectiles/projectile/bullets/sniper.dm Outdated Show resolved Hide resolved

//gut wrenching content

/datum/preset_holoimage/hapless_ipc
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These are pretty solid.

code/modules/projectiles/projectile/bullets/sniper.dm Outdated Show resolved Hide resolved
@@ -103,6 +103,10 @@
. = ..()
listening = FALSE

/obj/item/assembly/voice/preset
mode = 1
recorded = "jorkin it"
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hmm



// x-com ufo defense high ex charge 1993
/obj/item/grenade/c4/satchel_charge
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This thing just feels a bit cheap to me. It pretty much only rewards knowing whats in the ruin beforehand, or having been there before.

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I'm not entirely sure how to rework it while still keeping the intent of it being a gotcha trap (that admittedly, won't trigger too often)

@Bjarl Bjarl changed the title New Sandplanet Ruin + Feature Creep Features New Sandplanet Ruin: Cave Base Sep 16, 2024
@FalloutFalcon FalloutFalcon added the Ruin Ruin successfully tested. label Sep 20, 2024
@Bjarl Bjarl requested a review from thgvr September 20, 2024 23:27
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Code change Watch something violently break. DME Edit Map Change Tile placing is hard. Thank you for your service. Ruin Ruin successfully tested. Sprites A bikeshed full of soulless bikes.
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3 participants