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Moves the Brazillab ruin to Sandplanet and fixes the Trabuco's inhand sprites #3375

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About The Pull Request

Remaps the Brazillab ruin to fit on whitesands, because on iceplanet all of the hermits in it would die to the cold and the ruin looked ugly there anyways.
Also fixes the trabuco's inhands that were apparently broken.
StrongDMM-2024-09-15 22 31 56
StrongDMM-2024-09-15 22 31 59

Why It's Good For The Game

This ruin always was a better fit for sandplanet, and now has had a serious touch-up so it better fits with our increasing quality standards.

Changelog

🆑
add: Moved the Brazillab ruin to Sandplanet.
fix: Fixed the Trabuco's inhand sprites.
/:cl:

@Zevotech Zevotech requested review from FalloutFalcon and a team as code owners September 16, 2024 02:36
@github-actions github-actions bot added Map Change Tile placing is hard. Thank you for your service. Code change Watch something violently break. labels Sep 16, 2024
@FalloutFalcon FalloutFalcon added Fix Causes more bugs in the future that we won't know about. Ruin Ruin successfully tested. labels Sep 19, 2024
@github-actions github-actions bot added the Merge Conflict Use Git Hooks, you're welcome. label Sep 20, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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Code change Watch something violently break. Fix Causes more bugs in the future that we won't know about. Map Change Tile placing is hard. Thank you for your service. Merge Conflict Use Git Hooks, you're welcome. Ruin Ruin successfully tested.
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