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Inteq Gygax and Durand Paladin shield backlash. Fixes Durand shield blocking bullets from any direction. #3382

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merged 20 commits into from
Oct 4, 2024

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@Gristlebee Gristlebee commented Sep 17, 2024

About The Pull Request

Adds a new mech variant, the IRMG Basenji Gygax. Featuring a much more powerful overclock, capable of charging through walls and obstacles in short bursts of intense speed.

image

Implements the backlash function for the Paladin Durand's shield. Coming into contact with it will apply a nasty shock to any attackers. The modification however prevents it from blocking bullets or projectiles.

Fixes the Durand shield being able to block bullets from any direction. The proc didnt have the right arguments, and was using the Durand itself as the projectile it was supposed to defend itself against.

Inteq Gygax sprite done by Rye-Rice, modified from sprites by INFRARED_BARON

Why It's Good For The Game

New mechs are neat, and implements an intended feature that was wanted for the Paladin. Bug fixes are good too I think

Changelog

🆑 Gristlebee, Rye-Rice, INFRARED_BARON
add: Inteq Gygax and mech charges
add: Paladin shield backlash
fix: Durand shield blocking all projectiles
imageadd: Inteq Gygax sprites
/:cl:

@github-actions github-actions bot added DME Edit Sprites A bikeshed full of soulless bikes. Code change Watch something violently break. labels Sep 17, 2024
@github-actions github-actions bot removed the DME Edit label Sep 29, 2024
@Gristlebee Gristlebee marked this pull request as ready for review September 29, 2024 08:06
@Gristlebee Gristlebee requested a review from a team as a code owner September 29, 2024 08:06
@rye-rice rye-rice added this pull request to the merge queue Oct 4, 2024
Merged via the queue into shiptest-ss13:master with commit 44d34bb Oct 4, 2024
14 checks passed
MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Oct 6, 2024
…locking bullets from any direction. (shiptest-ss13#3382)

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not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

Adds a new mech variant, the IRMG Basenji Gygax. Featuring a much more
powerful overclock, capable of charging through walls and obstacles in
short bursts of intense speed.


![image](https://github.com/user-attachments/assets/5daae4b1-2d9f-4f6f-8237-e861f0e44254)


Implements the backlash function for the Paladin Durand's shield. Coming
into contact with it will apply a nasty shock to any attackers. The
modification however prevents it from blocking bullets or projectiles.

Fixes the Durand shield being able to block bullets from any direction.
The proc didnt have the right arguments, and was using the Durand itself
as the projectile it was supposed to defend itself against.

Inteq Gygax sprite done by Rye-Rice, modified from sprites by
INFRARED_BARON

## Why It's Good For The Game

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

New mechs are neat, and implements an intended feature that was wanted
for the Paladin. Bug fixes are good too I think

## Changelog

:cl: Gristlebee, Rye-Rice, INFRARED_BARON
add: Inteq Gygax and mech charges
add: Paladin shield backlash
fix: Durand shield blocking all projectiles
imageadd: Inteq Gygax sprites
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

---------

Signed-off-by: Gristlebee <[email protected]>
Co-authored-by: Theos <[email protected]>
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4 participants