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[WIP] Bladeatheon #3391
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[WIP] Bladeatheon #3391
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This reverts commit d26bf9f.
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request refacotr! transforming weapons now use a component for reusablity and adds code for charged transforming weapons that function like a baton. port of tgstation/tgstation#60761 atomization of #3391 <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Better and reusable code <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: FalloutFalcon, Melbert refactor: transforming weapons are easier to add /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: FalloutFalcon <[email protected]>
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request refacotr! transforming weapons now use a component for reusablity and adds code for charged transforming weapons that function like a baton. port of tgstation/tgstation#60761 atomization of shiptest-ss13#3391 <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Better and reusable code <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: FalloutFalcon, Melbert refactor: transforming weapons are easier to add /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: FalloutFalcon <[email protected]>
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Labels
Code change
Watch something violently break.
DME Edit
GitHub
Our very own Babylon.
Map Change
Tile placing is hard. Thank you for your service.
Sound
USSR Anthem 2.66 MB file.
Sprites
A bikeshed full of soulless bikes.
WIP
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About The Pull Request
Design Doc
https://hackmd.io/@shiptest/SkLnVa2TR
This has turned into Melee expansion but i like the name Bladeatheon
drafting it so i can have unit tests run.
Lore for Bladeatheon
https://hackmd.io/@shiptest/Hkhlk7F6C
Why It's Good For The Game
to be determined.
Changelog
🆑
add: cool new stuff!
/:cl: