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PGF - Elated Bolide Class Assault Lander #3399

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@Bjarl Bjarl commented Sep 21, 2024

About The Pull Request

Adds the Elated Bolide Class and assorted fluff that I made for it.

StrongDMM-2024-09-21 01 37 02
StrongDMM-2024-09-21 01 37 03

The Elated Bolide is named for the excitement that it's crew experiences when hitting a hostile atmosphere, and the way that a particularly hard entry can appear from the ground.
In the frontier, the Bolide-Class is used both in exploration and civilization building (imperialism) with the marines being equipped with a surplus of equipment to quickly break down and salvage unwanted structures (enemy fortifications) while building colonial infrastructure, such as concrete roads (bunker complexes).
6 Marines are carried, 4 of which are marine engineers. The traditional assignment is splitting the marines into 2 squads of 3, although in the end it is up to the Captain and Marine LT to decide how the teams are organized. Several fluff papers have been included to try and encourage roleplay aboard the vessel, as well as a degree of paperpushing.

The Bolide is well defended from the sides thanks to it's Etherbor Point Defense Systems, with the rear mounts carrying a lighter deterrent turret.
The Bolide is also well armed thanks to it's armory, able to stock all 6 marines (assuming that some marines are willing to carry Tools of some flavor instead of a large gun), and contains some specialist gear for sensitive explosives defusal. And explosives planting.

Pictures

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Why It's Good For The Game

's PGF content. Needs a bit more decor though but I'm at a loss for how right now. Technically completely playable.

Changelog

🆑
add: A new PGFN vessel has entered the frontier - the Elated Bolide class makes a bright entry into the local system.
/:cl:

@Bjarl Bjarl requested review from a team as code owners September 21, 2024 05:49
@github-actions github-actions bot added Map Change Tile placing is hard. Thank you for your service. DME Edit Sprites A bikeshed full of soulless bikes. Code change Watch something violently break. labels Sep 21, 2024
@Bjarl
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Bjarl commented Sep 21, 2024

it's not going to compile Properly before #3386 is merged because i gave the turrets an id var. But it does load. It does work. It just runtimes.

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Code change Watch something violently break. DME Edit Map Change Tile placing is hard. Thank you for your service. Sprites A bikeshed full of soulless bikes.
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