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[WIP] feat(generic): add functions is_left_handed and flip_holistic #95
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def flip_holistic(pose: Pose) -> Pose: | ||
FLIPPED_COMPONENTS = ["POSE_LANDMARKS", "FACE_LANDMARKS", "RIGHT_HAND_LANDMARKS", "LEFT_HAND_LANDMARKS"] | ||
FLIPPED_BODY_POINTS = ['NOSE', 'RIGHT_EYE_INNER', 'RIGHT_EYE', 'RIGHT_EYE_OUTER', 'LEFT_EYE_INNER', 'LEFT_EYE', 'LEFT_EYE_OUTER', 'RIGHT_EAR', 'LEFT_EAR', 'MOUTH_RIGHT', 'MOUTH_LEFT', 'RIGHT_SHOULDER', 'LEFT_SHOULDER', 'RIGHT_ELBOW', 'LEFT_ELBOW', 'RIGHT_WRIST', 'LEFT_WRIST', 'RIGHT_PINKY', 'LEFT_PINKY', 'RIGHT_INDEX', 'LEFT_INDEX', 'RIGHT_THUMB', 'LEFT_THUMB', 'RIGHT_HIP', 'LEFT_HIP', 'RIGHT_KNEE', 'LEFT_KNEE', 'RIGHT_ANKLE', 'LEFT_ANKLE', 'RIGHT_HEEL', 'LEFT_HEEL', 'RIGHT_FOOT_INDEX', 'LEFT_FOOT_INDEX'] |
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def flip_holistic(pose: Pose) -> Pose: | ||
FLIPPED_COMPONENTS = ["POSE_LANDMARKS", "FACE_LANDMARKS", "RIGHT_HAND_LANDMARKS", "LEFT_HAND_LANDMARKS"] |
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to be even more generic (assume we don't know the original component ordering):
pose_components = [c.name for c in pose. header.components]
# Swap LEFT and RIGHT
flipped_components = [
c.replace("LEFT", "TEMP").replace("RIGHT", "LEFT").replace("TEMP", "RIGHT")
for c in pose_components
]
# CAUTION: works on reduced set of face keypoints (face_contours) only | ||
FLIPPED_FACE_POINTS = ['0', '249', '10', '13', '14', '17', '251', '263', '267', '269', '270', '276', '282', '283', '284', '285', '288', '291', '293', '295', '296', '297', '300', '308', '310', '311', '312', '314', '317', '318', '321', '323', '324', '332', '334', '336', '338', '356', '361', '362', '365', '373', '374', '375', '377', '378', '379', '152', '380', '381', '382', '384', '385', '386', '387', '388', '389', '390', '397', '398', '400', '402', '405', '409', '415', '454', '466', \ | ||
'7', '21', '33', '37', '39', '40', '46', '52', '53', '54', '55', '58', '61', '63', '65', '66', '67', '70', '78', '80', '81', '82', '84', '87', '88', '91', '93', '95', '103', '105', '107', '109', '127', '132', '133', '136', '144', '145', '146', '148', '149', '150', '153', '154', '155', '157', '158', '159', '160', '161', '162', '163', '172', '173', '176', '178', '181', '185', '191', '234', '246'] | ||
body = [p for p in FLIPPED_BODY_POINTS if p in pose.header.components[0].points] |
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same here, first create a component
body_component = next(c for c in pose.header.components if c == "POSE_LANDMARKS")
body = [p for p in FLIPPED_BODY_POINTS if p in body_component.points]
(same for the face)
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