Skip to content

0.6.0

Compare
Choose a tag to compare
@silenium-dev silenium-dev released this 08 Oct 16:41
· 6 commits to main since this release
11c0133

Changes:

  • improve render timings by using a plain Java thread for rendering
  • replace glFinish() with glFlush() after rendering each frame
  • remove suspend modifier from all render methods to allow blocking calls like Thread.sleep() inside the render block

Full Changelog: 0.5.1...0.6.0