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[Monk] Update SEF APL usage with Celestial
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Hinalover authored Sep 19, 2024
1 parent a1e4da4 commit da6ecd4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion engine/class_modules/apl/apl_monk.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -500,7 +500,7 @@ void windwalker( player_t *p )
cooldowns->add_action(
"invoke_xuen_the_white_tiger,target_if=max:target.time_to_die,if=(fight_style.DungeonSlice&active_enemies=1&(time<10|talent.xuens_bond&talent.celestial_conduit)|!fight_style.dungeonslice|active_enemies>1)&cooldown.storm_earth_and_fire.ready&(target.time_to_die>14&!fight_style.dungeonroute|target.time_to_die>22)&(active_enemies>2|debuff.acclamation.up|!talent.ordered_elements&time<5)&(chi>2&talent.ordered_elements|chi>5|chi>3&energy<50|energy<50&active_enemies=1|prev.tiger_palm&!talent.ordered_elements&time<5)|fight_remains<30" );
cooldowns->add_action(
"storm_earth_and_fire,target_if=max:target.time_to_die,if=(target.time_to_die>14&!fight_style.dungeonroute|target.time_to_die>22)&(active_enemies>2|cooldown.rising_sun_kick.remains|!talent.ordered_elements)&((buff.invokers_delight.remains>10&!buff.bloodlust.up|buff.bloodlust.up&cooldown.storm_earth_and_fire.full_recharge_time<1)|cooldown.storm_earth_and_fire.full_recharge_time<cooldown.invoke_xuen_the_white_tiger.remains_expected&!buff.bloodlust.up&(active_enemies>1|cooldown.strike_of_the_windlord.remains<2&(talent.flurry_strikes|buff.heart_of_the_jade_serpent.up))&(chi>3|chi>1&talent.ordered_elements)|cooldown.storm_earth_and_fire.full_recharge_time<10&(chi>3|chi>1&talent.ordered_elements))|fight_remains<30|prev.invoke_xuen_the_white_tiger|buff.invokers_delight.remains>10&fight_style.dungeonslice&(cooldown.rising_sun_kick.remains|!talent.ordered_elements|active_enemies>2)" );
"storm_earth_and_fire,target_if=max:target.time_to_die,if=(target.time_to_die>14&!fight_style.dungeonroute|target.time_to_die>22)&(active_enemies>2|cooldown.rising_sun_kick.remains|!talent.ordered_elements)&((buff.invokers_delight.remains>10&!buff.bloodlust.up|buff.bloodlust.up&cooldown.storm_earth_and_fire.full_recharge_time<1)|cooldown.storm_earth_and_fire.full_recharge_time<cooldown.invoke_xuen_the_white_tiger.remains&!buff.bloodlust.up&(active_enemies>1|cooldown.strike_of_the_windlord.remains<2&(talent.flurry_strikes|buff.heart_of_the_jade_serpent.up))&(chi>3|chi>1&talent.ordered_elements)|cooldown.storm_earth_and_fire.full_recharge_time<10&(chi>3|chi>1&talent.ordered_elements))|fight_remains<30|prev.invoke_xuen_the_white_tiger|buff.invokers_delight.remains>10&fight_style.dungeonslice&(cooldown.rising_sun_kick.remains|!talent.ordered_elements|active_enemies>2)" );
cooldowns->add_action( "touch_of_karma" );

// Racials
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